Build 210 (6/19/01)

Steerman and new EXE to support the Steerman

Build 197 (6/16/01)

Increased performance with AI aircraft (Dynamic Scenery)
Increased performance in multiplayer (Dynamic Scenery)
ATC for AI aircraft added
AI Aircraft now will lower and raise their landing gear.
Navajo Fuel Selector is fixed.
The positions of runways related to taxiways has improved.
Peter A. Jacobson's Taxiway editor has been included (thanks Peter!)
Pilatus - Panel flickering fixed
Peregrine - APU and Ventral tanks fixed
Kodiak RMI fixed
Sahara RMI fixed
Autocoordinate when Aileron Steering
Bell Trim Axis and Keys Added (only Pitch by default)
Peregrine  A/P tracks Flight Plan
Pilatus A/P tracks Flight Plan
Kodiak Fuel Selector fixed.  Outboard tanks will drain now.
Low visibility bug has been corrected.  Visibility of less than 10 miles should now work properly.
Autopilot now features wind compensation in Tracking Mode
Haze appearing where it should not bug has been fixed.
The Pilatus low prop RPM annunciator is fixed
A multitude of aircraft system fixes (too many to list)

You should delete all .HST files in your Aircraft directory after installation of this feature pack.

Several coastline problems have been fixed around Europe.  This includes problems around Greece, Spain, England as well as Northwest Africa. This is only fixed after downloading the separate, optional globe.pod patch.

--------- SDK / DLL / Designers -------------
Transponder Altitude reports True MSL unless the Altimeter Message instructs otherwise.
Wing Subsystem was added to provide Message access to Aero Model (reconfigure wings inflight)
Mixer Subsystem was added to provide Message access to Mixer (reconfigure controllers inflight)
Transponder Message access is consistent for all Transponder Classes now.
APICreateFlyObject accepts a file with an NFO extension to provide support for creating aircraft from NFO Files directly.
APILoadBitmap will open valid files now.
DLLReceive has been enabled again.

--------- Database Editor ---------
Menus and record displays now properly refresh.
Latitude/longitude fields are now formatted and can be directly entered.
Protection against losing changes to a record.
General improvements to UI and navigation.

---------- Scenery Slicer ---------
The Scenery slicer has now been integrated into the editor. Documentation on this now resides in the Howto folder below the Fly! II folder.



Build 177  (5/17/01)

******** Note, you MUST have version 164 installed for this update to work **********
******** Note, this update resets any key assignment you have made previously **********

Added a check to Automatically fix broken Aircraft during the Select Aircraft Process (to get rid of Aircraft being crashed after said transition). 
Enhanced Water Landings so they terminate More Better.
The DLL management system was changed to fix a bug in the Task Manager window.
Added bobbing effect for aircraft with floats.
Building shadows work and tweaked so they don't generate much of a speed hit.
Changed Fly! to honor the "serchOtherDrives" variable when loading scenery.
Fixed Pilatus PC-12 EFIS selector panel so that Course, Heading Bug, Arc mode, and Nav source options work properly.
RMI gauge can now allow ADF selection on either needle; ADF1 will be used on secondary needle if an ADF2 is not installed.
Fixed needle alignment on PC-12 analog CDI and RMI gauges.
Some gauges were not properly localizing text from pods for "status" messages; fixed.
Place Models window had a transparent list, which was difficult to read. Fixed.
Tweaked helicopter engine frequency for better sound reproduction.
Added fuel pump sound effects for Flyhawk.
Added KLN89 startup tone sound effect for equipped aircraft.
Fixed bug in simulation initialization that caused a crash when calling specific SDK functions from a Python script.
Subsystem sound effects, such as warning horns, would stop working after switching aircraft. Fixed.
Fixed SHIFT key sticking problem.
Fixed bug in SDK where ReadIniFile/WriteIniFile routines were not being called.
Fixed bug in SDK where GetTunedFreq would always return the standby frequency.
Added INI variables in [Graphics] section to adjust water parameters.  Change waterTransparency to set the level of water transparency/reflectivity (0=totally transparent, 255=totally opaque). Change waterTilingDensity to adjust the "size" of the waves (1=natural texture density, increase to make smaller waves; numbers should be a power of 2 [1, 2, 4, 8, etc...])
Fixed the Gear Up/Down SDK Functions.
Add Auto Coordinate.
Environmental lighting (when manually enabled) lights the correct side of the aircraft.
Added Trim Keys for Bell 407
Lens flare, when enabled, works with the DX8 renderers.
EFIS in the PC-12 is now working.
Helicopter Sounds have been "tweaked".
Prop sounds have been "tweaked".
Crash when turning on the Battery Avionics fixed.
Building Shadows have been added (performance hit when enabled).
Rotor Position on the Bell 407 has been fixed.
Fog has been tweaked.
In the Pilatus  - Sounds have been added, Fuel Manager Gauges now work, Trim Indicators now work, Auto-pilot buttons now work, Panel memory now works, Keyboard lighting controls have been added.
In the Bell 407	- Caution/Warning sounds added, Vents fixed, Temp control and defrost fixed.
In the Kodiak - Alternator switches have been fixed.
Rob Young flight model tweaks have been added on the Flyhawk and Kodiak.


Build 164  (4/26/01)

Better frame rates - but primarily noticeable on lower end systems
Steering reversed (ground steering) is fixed
Preference for linking ground steering to ailerons now saves
Default weight for all aircraft are now set
Hawker Rudder Bias switches - fixed
Hawker Engine fire warning system - fixed
Malibu landing gear lining up with wheel wells when retracted
Malibu Starter Switch - fixed
Kingair Firewall shut off valve switched - fixed
Kingair clock gauge - fixed
All Aircraft - adjust Strobe light timings
Generic Japan Airplanes 747 - fix model center on Medium and low poly.
Glass instruments in the Pilatus now work
Horizon improved
METAR loading fixed
Snow now visually appears
Visibility settings now work correctly
The osprey.raw crash bug has been fixed